Put 'SpecialK64.dll' inside the 'Devil May Cry HD Collection' folder and rename that file to 'dxgi.dll'. After that, unzip my texture packs in that same folder, so the 'SKRes' folder will. Devil May Cry 4 SE: DmC Dante Mod w/ Cutscenes. Skype for mac support. AmazingGaming; Oct 16, 2017. DevilMayCry.org is a 100% unofficial Devil May Cry fansite and is therefore not.
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3D Vision fix for Devil May Cry HD Collection. With several graphics options and texture packs.
Update (2018-04-05): fixed a problem in 'd3dx.ini' that made SBS/TAB modes not work. I suggest redownloading the fix even if you don't use this.
Fixed
- Shadows.
- Smoke, lights, blood, special effects.. just about everything that isn't normal geometry is now in correct 3D space.
Installation
- Download this file and extract its contents in the 'Devil May Cry HD Collection' folder, where 'dmc1.exe', 'dmc2.exe' and 'dmc3.exe' are.
- Launch the game.
If Devil May Cry 3 fails to start with 3D Vision enabled, try forcing 120Hz with Special K (under the '[Render.FrameRate]' section, set 'RefreshRate=120'). And make sure the game resolution matches your desktop resolution.
Extra instructions for Devil May Cry 1 and 2
These two games need a different shadows / effects fix (pressing L3 or F6) depending on this:
- DMC1 varies depending on the room. It has multiple presets.
- DMC2 needs the default preset for gameplay and only another one for cutscenes. Pressing the hotkey will only switch between these two.
Texture packs
You can find my texture packs here, and they have to be used with Special K to work. They consist of:
- Very high resolution artworks for DMC2 and DMC3 (especially DMC3). In DMC2, it's only Dante's and Lucia's outfit selection screen (the outfit images). In DMC3, it's the title screen (game title only for Japanese logo), load/save screen, options, Vergil's first costume screen, total results, bloody palace, and one Lady artwork that I don't know where you can see it.
- Very high resolution moon textures, trying to be close to the original ones. Three of them react to the sky bloom hotkey, apart from their original counterparts.
- Hair and typo fixes. This adds back transparency for Dante's hair in cutscenes and gameplay. There is one typo fix for Spanish where it previously said 'Manniobras' and now it correctly says 'Maniobras' (Vergil menu). I recommend using this pack (I recommend all of them, but this one especially because it fixes a game issue).
Keep in mind that for the artworks and moon I went for maximum quality and resolution no matter what. They are very big lossless textures (A8R8G8B dds files with mipmaps included) except for the DMC2 ones (lossless format didn't work for this one, so I used DXT5). Feel free to resize or compress them, in case I don't do it in the future. Using CompactGUI you will recover more or less 2/3 of the total space.
If you have questions about Special K, check the Steam discussion. I have tested these texture packs using Special K in the local way. That is, using the 64 bit dll as 'dxgi.dll'. If you play in 3D, make sure you don't enable the option to generate mipmaps. It will break the 3D elements I fixed.
Most of the texture packs (which I'll keep updating) discussion will probably happen here.
5K (5120x2880) resolution fix for DMC1
Heatwave effects and door transition effects are super stretched when you play at this resolution, making the game impossible to play in some missions. It's a game bug not related to 3D. To fix it, open 'd3dx.ini' and search the 'y7=1' line, and then change it to 'y7=5', or change it to 'y7=0' to disable the effect.
Hotkeys
- F1: convergence presets. Each game may need different convergence.
- F2: HUD depth.
- F3: HUD toggle.
- F4: black bars toggle. No issues other than that it disables fade to black and fade from black transitions. I recommend using this.
- F5: sky bloom presets for DMC1 (daytime sky) and moon bloom for DMC3.
- F6 or XB_LEFT_THUMB: shadows and objects fix preset for DMC1 and DMC2. Explained in the 'Extra instructions for Devil May Cry 1 and 2' section.
- 1: depth of field toggle for DMC3, normally used in cutscenes.
- 2: bloom toggle for DMC3. It sometimes needs the '1' hotkey when you disable this or else it will look red. It makes real shadows fainter.
- 3: ghosting toggle for DMC3. In very rare occasions (one of the last missions) you will need some of the other two hotkeys to not see red color if you disable this.
If you liked the fix and want to contribute for more future fixes, you can donate to this PayPal account: [email protected]
Table for Devil May Cry HD Collection- Download this file and extract its contents in the 'Devil May Cry HD Collection' folder, where 'dmc1.exe', 'dmc2.exe' and 'dmc3.exe' are.
- Launch the game.
If Devil May Cry 3 fails to start with 3D Vision enabled, try forcing 120Hz with Special K (under the '[Render.FrameRate]' section, set 'RefreshRate=120'). And make sure the game resolution matches your desktop resolution.
Extra instructions for Devil May Cry 1 and 2
These two games need a different shadows / effects fix (pressing L3 or F6) depending on this:
- DMC1 varies depending on the room. It has multiple presets.
- DMC2 needs the default preset for gameplay and only another one for cutscenes. Pressing the hotkey will only switch between these two.
Texture packs
You can find my texture packs here, and they have to be used with Special K to work. They consist of:
- Very high resolution artworks for DMC2 and DMC3 (especially DMC3). In DMC2, it's only Dante's and Lucia's outfit selection screen (the outfit images). In DMC3, it's the title screen (game title only for Japanese logo), load/save screen, options, Vergil's first costume screen, total results, bloody palace, and one Lady artwork that I don't know where you can see it.
- Very high resolution moon textures, trying to be close to the original ones. Three of them react to the sky bloom hotkey, apart from their original counterparts.
- Hair and typo fixes. This adds back transparency for Dante's hair in cutscenes and gameplay. There is one typo fix for Spanish where it previously said 'Manniobras' and now it correctly says 'Maniobras' (Vergil menu). I recommend using this pack (I recommend all of them, but this one especially because it fixes a game issue).
Keep in mind that for the artworks and moon I went for maximum quality and resolution no matter what. They are very big lossless textures (A8R8G8B dds files with mipmaps included) except for the DMC2 ones (lossless format didn't work for this one, so I used DXT5). Feel free to resize or compress them, in case I don't do it in the future. Using CompactGUI you will recover more or less 2/3 of the total space.
If you have questions about Special K, check the Steam discussion. I have tested these texture packs using Special K in the local way. That is, using the 64 bit dll as 'dxgi.dll'. If you play in 3D, make sure you don't enable the option to generate mipmaps. It will break the 3D elements I fixed.
Most of the texture packs (which I'll keep updating) discussion will probably happen here.
5K (5120x2880) resolution fix for DMC1
Heatwave effects and door transition effects are super stretched when you play at this resolution, making the game impossible to play in some missions. It's a game bug not related to 3D. To fix it, open 'd3dx.ini' and search the 'y7=1' line, and then change it to 'y7=5', or change it to 'y7=0' to disable the effect.
Hotkeys
- F1: convergence presets. Each game may need different convergence.
- F2: HUD depth.
- F3: HUD toggle.
- F4: black bars toggle. No issues other than that it disables fade to black and fade from black transitions. I recommend using this.
- F5: sky bloom presets for DMC1 (daytime sky) and moon bloom for DMC3.
- F6 or XB_LEFT_THUMB: shadows and objects fix preset for DMC1 and DMC2. Explained in the 'Extra instructions for Devil May Cry 1 and 2' section.
- 1: depth of field toggle for DMC3, normally used in cutscenes.
- 2: bloom toggle for DMC3. It sometimes needs the '1' hotkey when you disable this or else it will look red. It makes real shadows fainter.
- 3: ghosting toggle for DMC3. In very rare occasions (one of the last missions) you will need some of the other two hotkeys to not see red color if you disable this.
If you liked the fix and want to contribute for more future fixes, you can donate to this PayPal account: [email protected]
Steam Game Version
Made with Cheat Engine 6.7 64bit
Just a warning, I am completely new at this and I am using this game to learn how to create scripts, aside from cheat suggestions I'd appreciate any advice that anyone may have to learn how to do more complex stuff.
Also, if anyone with more knowledge wants to take over, please do hahaha.
How to Use:
- Mission Score
DMC3: When you select it, it will automatically enable everything.
BE WARNED: The game crashes when using the Shop outside of missions (using statues works fine), save constantly. - Total Orbs.
After grabing an orb the game will register your Mission Completion orbs to a ridiculous amount, this is to help you get an S score. - Stylish PTS.
DMC2: After enabling it go to the dropdowns for Stylish 1 and Stylish 2 and select Stylish on both.
DMC3: Enable it and select SSS or SSS Easy on the dropdown. - Damage.
No matter how much damage the enemies do to you, when the result screen shows, you will get an S for receiving 0 damage. - No Item Used.
You can use as many items as you want and they wont count during the Mission Result screen. - Max Orbs.
These are the ones for your personal use, just grab an Orb and go purchase stuff lol. - Infinite Devil Trigger.
DMC1: When you return to normal the DT Bar will fill automatically.
DMC2: That.. it gives you infinite Devil Trigger. - Infinite Items.
Whenever you use an item it wont be reduced.
DMC3: It enables the scripts for each item individually.
Dmc Hd Collection Mods
To Fix:- Infinite HP.
DMC1: Does not work.
DMC2: Makes enemies invincible too. - Testing Grounds.
Nothing here does anything, just keeping the pointers in case I figure something out eventually.
Update 2 - DMC1: Added infinite items for DMC1, no idea how to make the HP stay still lol (Infinite HP doesnt work).
Update 3 - DMC2: Added Max Orbs, Total Orbs, Infinite Items, Infinite Devil Trigger.
All of the codes for DMC2 should work for both Dante and Lucia.
Ignore the non-working Infinite HP (Makes enemies have infinite HP too).
Update 4 - DMC2: Mission Score and Stylish added.
DMC3: Total Orbs, No Item Count, Max Orbs, and Infinite Items (Vital Star L only at the moment) added.
Update 5 - DMC1: Added Infinite Devil Trigger.
Dmc Hd Collection Pc Mods
DMC3: Total Orbs, No Item Count, Stylish, Damage, Max Orbs, Infinite Items added.Dmc Hd Collection Ps4
This is the last update unless someone starts teaching me lol, I cant find the HP or DT bars on this one and am tired of having the game crash whenever I test stupid stuff, regardless all codes available for all 3 games should be enough to get an S Rank on every mission with just a liiittle bit of Git Gud required.How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1